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Play Last Man Standing (Cornhole): Simple House Rules and Variations
- Authors

- Name
- ACL Pro Tommy Sliker
Summary: LMS is an elimination side-game: everyone pays in, bag count decreases each round (e.g., 4→3→2→1), miss and you’re out—last thrower wins.
Core idea
- Everyone pays a small entry.
- Players throw at a box/hole in rounds with decreasing bag counts.
- Miss and you’re eliminated for that round format; last thrower standing wins the pot.
Common house rules (pick one)
- Classic ladder (4→3→2→1): Each round, make at least one bag to advance; fail and you’re out.
- Airmail-only: Use an airmail box; any miss is elimination.
- Highlander cycle: 3 bags in Round 1, 2 in Round 2, 1 in Round 3, then repeat until one remains.
- Charity split: Portion of pot goes to venue/charity; winner takes the rest.
Setup tips
- Announce bag count per round and what counts as a “make.”
- Decide tie-breakers (single‑bag airmail or sudden‑death one‑bag).
- Keep pace—LMS is meant to be fast and fun.
Strategy
- Early rounds: prioritize a clean, flat release.
- Final rounds: slow down, breathe, and treat each throw like a last‑bag situation.
Recommended bags
For a forgiving, hole‑friendly feel with push power while pressure ramps up:
Sponsored • WTF Cornhole
Sources
- Summarized from community variations and common house rules used at social events.
