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Play Last Man Standing (Cornhole): Simple House Rules and Variations

Authors
  • avatar
    Name
    ACL Pro Tommy Sliker
    Twitter

Summary: LMS is an elimination side-game: everyone pays in, bag count decreases each round (e.g., 4→3→2→1), miss and you’re out—last thrower wins.

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Core idea

  • Everyone pays a small entry.
  • Players throw at a box/hole in rounds with decreasing bag counts.
  • Miss and you’re eliminated for that round format; last thrower standing wins the pot.

Common house rules (pick one)

  • Classic ladder (4→3→2→1): Each round, make at least one bag to advance; fail and you’re out.
  • Airmail-only: Use an airmail box; any miss is elimination.
  • Highlander cycle: 3 bags in Round 1, 2 in Round 2, 1 in Round 3, then repeat until one remains.
  • Charity split: Portion of pot goes to venue/charity; winner takes the rest.

Setup tips

  • Announce bag count per round and what counts as a “make.”
  • Decide tie-breakers (single‑bag airmail or sudden‑death one‑bag).
  • Keep pace—LMS is meant to be fast and fun.

Strategy

  • Early rounds: prioritize a clean, flat release.
  • Final rounds: slow down, breathe, and treat each throw like a last‑bag situation.

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Sources

  • Summarized from community variations and common house rules used at social events.